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Big Among Us update adds four new roles, an XP system, and multiple currencies | PC Gamer - cusackgatem1997

Big Among Us update adds quaternary new roles, an XP system, and multiple currencies

Art for the new Among Us role system, showing a crewmate's exploded head.
(Image credit: Innersloth)

Among Us has received a huge recent update that features red-hot character roles, a procession organisation, and a new stock. The Role & Cosmicube update adds foursome new crewmates: Scientist, Engineer, Guardian spirit, and the Imposter role of Shapeshifter.

Scientists can access vital organ at any time and complete tasks to recharge their battery, while Engineers fundament practice vents, and Guardian Angels bum put a protective shield around other crewmates. The Shapeshifter lets the Imposter need on the appearance of another crewmate, which sounds like an amazing way to get innocents chucked out of the airlock.

The shop class update is a whole new system of cosmetics and in-game currencies. Innersloth has sweetened the pill past adding free and gainful customisation options, including visor cosmetics, name plates, plus more pets, hats and skins.

The Cosmicube division of the update title refers to "special cosmetic cubes that have themed items you unlock via a divergent path. These items tend to live more special or detailed." Fresh added stars are the game's premium vogue, while on that point are also 'beans' and 'pods' attained as you tied up, the last mentioned of which are how you unlock the cosmicubes. The addition of XP, levels and currencies as wel introduces the need for a ace Among U.S.A account that lets you save progress and use cosmetics on different platforms. The exclusion to this is stars purchased on Switch, though beans and pods can live shared across "most systems".

Innersloth's announcement reads as a little bit defensive about the monetization, possibly anticipating a backlash of or s kind. I Don't see how folk can moan about a £5 bet on (non-slave along transferable) marketing cosmetic items but, hey, that's life.

It's good to see Innersloth branched out a littler to a greater extent into the estimation of roles, and these inexperienced characters look good-judged to offer players more options without really affecting the simplicity that's key to the game's prayer. I'm not sure I care for all but collecting beans and stuff but I'm a grumpy old man. You can read the full notes on the update here.

Source: https://www.pcgamer.com/big-among-us-update-adds-four-new-roles-an-xp-system-and-multiple-currencies/

Posted by: cusackgatem1997.blogspot.com

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